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[poll] skull.meatgrinder
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Stac
Tue Jul 28 2009, 06:49PM
Registered Member #4085
Joined: Fri Apr 03 2009, 12:32PM
Posts: 15
Which Urbie Do you prefer? (One of these Urbies will be included as a starter mech for this scen)
UM-R60

UM-R60L

UM-R63

Start up your urbie and get your meat-cannon ready for some close-quarters fighting.

The grinder is a mostly symmetrical map. With 2 generators and 6-8 bases. See the attached helper for info. I believe every tile is accessible to a 2/3/2 Urban Mech, though I recommend 4/6/4 to make your life a little easier.
skull.meatgrinder.map
[ image disabled ]
[ image disabled ]

Red are base locations (many bases will have 25000 or less fuel)
Cyan marks generators
Orange is the fuel depots
I haven't decided what to make yellow yet. I'm split between making them bases or generators.
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Stac
Tue Jul 28 2009, 08:45PM
Registered Member #4085
Joined: Fri Apr 03 2009, 12:32PM
Posts: 15
Base Info:

HQ:
CC 1 1
LC 48 48

Bases (40k fuel each)
Spaceport Davion Hotel 3 22
Financial Park West 18 30
Defiance Corporate Office 24 6
Luthian Planetary Headquarters 25 43
Research Park East 31 19
Ambassador's Raceway Inn 46 27


Generators (5k fuel each)
Spaceport Fueling 5 38
Track Backup Gen 48 11


Relays
WNPRC Radio 38 0
Styx Communications 11 49

Fuel Depots
2 49
47 0

Warp Gates: (unidirectional)
0 44 -> 49 0
0 45 -> 49 1

49 4 -> 0 48
49 5 -> 0 49

Modified Starter Units:
Basic + UM-R60L, UM-R63

[ Edited Mon Aug 10 2009, 11:52AM ]
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