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Xpertmud - Slightly changed for 3027
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Author Post
Mushimaru
Wed Jul 22 2009, 02:09PM
Registered Member #821
Joined: Sat Mar 31 2007, 01:07PM
Posts: 23
I've attached a slightly modified PerlScript which had alot of useful RS functions and one in particular that I changed to be compatible for 3027.

Installation
Stick the .PL into xpertmud/appdata/perl with the rest

You can edit bookmark -> Scripting -> #parse 'bt3027.pl' to get it running. Make sure to use single quotes!

Uses
A recent change to !new frequencies will now allow xpertmud users to set the new frequencies on their character simply by reading the frequency board.

For example:

=======================[ MI Freqs ]=======================
Message: 2/8 Posted Author
New Freqs: Wed Jul 22 11:28:27 200 Wed Jul 22 11:28:27 Musashi
------------------------------------------------------------------------------
New Frequencies as of: Wed Jul 22 11:28:27 2009

================================= Frequencies ================================
Main: xxxxxx
Backup: xxxxx
Strike: xxxxxx
Heavy: xxxxxx

Scream: xxxxxx

Chat: xxxxxx
==============================================================================
Musashi/F_MAIN - Set.
Musashi/F_BACKUP1 - Set.
Musashi/F_STRIKE - Set.
Musashi/F_HEAVY - Set.
Musashi/F_SCREAM1 - Set.
Musashi/F_CHAT - Set.

Once you enter a mech use the following commands:

setallfreqs - Sets the channels A-E including Chat.
setallmodes Sets the channels A-E modes based on this chuck of code in the script:

# Configure your prefered channel settings here
my %mapping = (# primary channel, Modes, Backup channel, mode, backup slot
a=>["F_MAIN","DG","F_BACKUP1","DR","f"],
b=>["F_SCREAM1","R","F_SCREAM2","R","g"],
c=>["F_STRIKE","DY"],
d=>["F_HEAVY","DM"],
e=>["F_CHAT","DW"]
);

If you open up the .pl file in any code editor you can change the order the channels are set as well as the default modes.

Also of use:

setbackupfreqs (Changes A chan to backup, and sets main channel to E or F)
zeroallfreqs (Zero's all channels if you get deaded)


If you see an enemy claim trigger, you can type

setclaim
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