Battletech: The Frontier Lands :: Forums :: The Frontier Forums :: Mapping
 
<< Previous thread | Next thread >>
Ridgeline
Moderators: Devlin Stone, Power Shaper, GeeOhDee, Paddock, Captain QB
Author Post
Stac
Wed Jun 17 2009, 06:36PM
Registered Member #4085
Joined: Fri Apr 03 2009, 12:32PM
Posts: 15
Description and Summary
=======================
DIMENSIONS: 300 x 300
SUMMARY: 2 factions, 6 bases, 4 relays, 1 gen, 6 courier hexes, and 0 warps

Explanation of map: 2 Bases in forested flatlands, 2 centralish bases near lakes, 2 in mountains seperated by an east-west ridgeline containing relays and generators.

HQ Command Towers and Spawn Points (these are on the same hex)
==================================
Lyran Commonwealth 75 3
Draconis Combine 75 146

Guardian Turret locations (Optional)
===============================
LC1 - 74 3
LC2 - 77 3
DC1 - 73 146
DC2 - 77 146


Base Information (50,000 fuel each)
================
01. Fredrick Titanium Mines (LC) 23 14
02. Fisher's Retreat (Neutral) 59 51
03. Defiance Armorworks (LC) 124 45
04. Buda Mechanics (DC) 23 103
05. Pleasant Point (Neutral) 89 95
06. Northar Seismics (DC) 132 128

Relay Information (All start Neutral)
=================
01. West Range (WR) 103 14
02. Midwest Relay (MW) 26 220
03. Mideast Relay (ME) 261 228
01. East Range (ER) 103 14

Generator Information (energy production level is 10,000)(Starts Neutral)
=====================
01. Voight Fusionworks (VF) 125 12

Fuel Depots
===========
01. Fuel Depot 1 54 32
02. Fuel Depot 2 98 34
03. Fuel Depot 3 46 117
03. Fuel Depot 4 96 111

Courier Hexes
=============
01. 88 48
02. 28 64
03. 114 66
04. 31 84
05. 119 81
06. 63 102

< skull.Ridgeline.map attachment >< skull.Ridgeline.png attachment >< skull.Ridgeline.txt attachment> (contains this post)
skull.ridgeline.map
[ image disabled ]
skull.ridgeline.txt

[ Edited Thu Jun 18 2009, 05:14PM ]
Back to top
Stac
Thu Jun 18 2009, 05:27PM
Registered Member #4085
Joined: Fri Apr 03 2009, 12:32PM
Posts: 15
Helper .png attached.
[ image disabled ]
Back to top
Stac
Fri Jun 19 2009, 01:42PM
Registered Member #4085
Joined: Fri Apr 03 2009, 12:32PM
Posts: 15
I'd like to try this on 55. Its defiantly hover and bug friendly. But also to LR weapon mechs.

And most of the maps we play are assault fests anyways, so a change would be nice.
Back to top
Stac
Tue Sep 08 2009, 06:20PM
Registered Member #4085
Joined: Fri Apr 03 2009, 12:32PM
Posts: 15
I got bored.
[ image disabled ]
Back to top
 

Jump:     Back to top

Syndicate this thread: rss 0.92 Syndicate this thread: rss 2.0 Syndicate this thread: RDF
Powered by e107 Forum System