Get Playing!
Battletech: The Frontier Lands is a text-based, real-time version of the popular Battletech board game by FASA. Players take to the front lines of a brutal war, piloting their own implements of destruction against one another.

If you'd like to learn more about the game and what it's about, see our documentation site's page, What is the Frontier? Alternatively, you may connect and get going right away (although we do recommend reading the aforementioned linked page.)

frontiermux.com port 5555
(Launch Graphical Client)

Today's Updates: 7/16/08

  • Units from the 2500 era are in and buyable (Al).
  • More new maps added to the rotation (scenario staff).
  • Training system text tweaks (Flak).
  • com titles, freqs, and channel modes may now be set on units inside of carriers.
Kelvin McCorvin on Wednesday 16 July 2008 - 20:36:05  

Player Helpers Wanted

The PR Staff is hiring new members. Since this job require assistance of new players, applicants must have a good knowledge of the game, willingness to help others and constant activity. Any player interested contact Flak in-game or post an application in the Q & A Forum. Current unactive PR Staff members will be removed.
Kelvin McCorvin on Friday 11 July 2008 - 17:36:32  

Today's Updates: 7/05/08

  • Objectives destroyed by HQs no longer bug out.
  • You may no longer embark before spawning.
  • Extracting with a destroyed rotor now works.
  • Loading standard ammo in NarcBeacon launchers and a few other weapon types in the sims works.
  • Base claim emits are colored based on faction like gens and relays.
  • The advancement point bug with the training console has been fixed. If you have messed up skills/AP, go there and use the reset command then re-train.
  • There is now a reset command in the training room that will set all of your skills back to their initial values and give you your AP back. This makes it easy to change loadouts.
  • Probe-2 now emits contacts as was initially intended.
  • setmech should now display the correct spawn cost.
Kelvin McCorvin on Friday 04 July 2008 - 23:26:11  

Help Wanted: Head of PR

Through no fault of their own, the PR staff has been a pretty loose collection of helpful players doing their own thing. It's been a while since concerted effort was made to help new players, and we'd really like to get back to that. We are in need of an active, enthusiastic individual to re-build our PR staff with fresh, active members, and work with them to help new players even better.

No softcode or administrative experience is required, but is a plus. Anyone with a strong knowledge of the game is welcome to apply. Simply shoot me an email and I can go over the particulars.
Kelvin McCorvin on Tuesday 01 July 2008 - 11:26:06  

New Staff

Please take a moment to welcome the following additions to the staff. These individuals are here to get things moving again, and will be taking on a number of different responsibilities. Initially, most of them will be assisting with expanding and improving on our selection of scenarios and maps.
  • Ajax
  • Peter
  • Reload

I suspect you will see more and more of them over the coming weeks as they get more comfortable with the internals of everything.
Kelvin McCorvin on Tuesday 01 July 2008 - 11:20:35  

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Latest Forum Posts

  Thread Poster Views Replies Lastpost
Tow Bug (Game Discussion) Valen Percival 14 1 Kelvin McCorvin
Sat Jul 19 2008, 05:42PM 
Help/Training missions for new players (Suggestions) Sun Tzu Poo 368 8 Greez Bleezy
Sat Jul 19 2008, 07:04AM 
Problems with many commands including listtic ? (Q & A) Gimmer60 134 11 Gimmer60
Sat Jul 19 2008, 03:26AM 
Xpertmud for Windows? (HUD/MUD Client Discussion) Greez Bleezy 9 0 -
 
[poll] NPC (Suggestions) shoaron 46 4 Gimmer60
Fri Jul 18 2008, 07:40PM 
Tips for New Players (Game Discussion) Sun Tzu Poo 437 6 Gimmer60
Fri Jul 18 2008, 07:30PM 
Trench Warfare Small 2 Faction Map (Mapping) Rand_Grim 25 2 Kelvin McCorvin
Wed Jul 16 2008, 01:02PM 
Post Your Specs (Game Discussion) Kelvin McCorvin 2834 52 shoaron
Tue Jul 15 2008, 10:58PM 
Map Terrain Icons (Q & A) Gimmer60 106 3 Flak
Fri Jul 11 2008, 08:08PM 
MapTheoryTest (Mapping) Rand_Grim 99 13 Kelvin McCorvin
Fri Jul 11 2008, 06:39PM 
Threads: 463 | Replies: 1629 | Views: 137639